Please don't rely only on save states for your saving! What are the differences between the "Post-Processing Edition" and the "Standard Edition"? This means the file size of the texture pack has been halved as a result (since duplicate textures are no longer included) and it should also make it possible to switch between the versions as you please, provided you're saving the game normally using in-game saving and not save states (save states are not compatible between the two versions). Both versions now share the same folders and Dolphin settings will transfer between them, and they both load textures from the same location. Starting from version 1.2.0 onward, the post-processing edition and standard editions have been partially merged. ![]() Simpler version selection and improved instructions! The game should now feel a lot more like the original GameCube version when played with these textures, and a lot fewer should look out of place and blend in better with their surroundings. Lots of work was done under-the-hood this update to re-review and remake many of the old textures to be higher quality, and to be more faithful to the original artstyle. Increased consistency and improved quality all around! This will definitely improve load times and reduce stuttering, and will likely improve FPS and of course speed up download and extraction times. This is all thanks to improved compression and file optimization using PNGQuant and other tools. The 4K desktop version has received a whopping 80% reduction in file size! And Android/iOS users get an even larger improvement, with a mindblowing 86% reduction in file size. Even with mip-maps and re-conversion to DDS in the desktop version, Pikmin 4K 1.2.0 is still a a lot smaller than 1.1 in file size, even with all the new textures. Thanks to improved compression algorithms, all textures have been thoroughly optimized and reduced in file sizes, without losing any noticable quality. Go wild! Heavily reduced file sizes (without sacrificing quality!) You can of course configure the shader however you like, or disable it entirely from the Dolphin Graphics Settings. The "HenrikoMagnifico_Ultra" shader has been upgraded and is now enabled by default in the post-processing edition! It has been tweaked to better fit the original style, but still overhauls much of the visuals with new effects such as configurable bloom, ambient occlusion, tone mapping and more. There are dozens of new environment textures, creature textures, UI sprites and many more! On top of that, there are also newly made material maps for many of the environments, and they are now a bit more subtle as well to blend in better with their environments. ![]() Many new 4K textures!Īll areas have been overhauled this update, coming from 1.1.0 before it. I'm very pleased to announce that the next major update for the Pikmin 4K texture pack is finally here! This is a large update to the texture pack, and with it comes many new textures, improvements and new features. Update (): 1.2.0a has been released to add support for 60 FPS to the NTSC Wii version of the game by default! Good morning everyone! □
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